Talking to a brick wall...

Rants & Raves

Rants & Raves

The Games of Our Youth

The Future of The WebAs the years passed, I played my games and read my books. The games, over time, got better and better. The music started to resemble an orchestra instead of beeps, (though even today it's still far from actually being confused with one), the characters increasingly looked realistic, the script began to get as much attention as the script to any movie.
    The books, over time, also improved, in a sense. When I was young, I read very silly light stuff, such as Piers Anthony's Xanth series. On occasion I read more powerful books like Orson Scott Card's Ender's Game, but by and large my reading was not only just fiction and fantasy (which is still mostly is), but fiction and fantasy that didn't really place much value in its realism.
    Eventually, however, I began to read other types of books, and the fiction and fantasy that I read gradually migrated towards Asimov and more of the Ender series. Recently I've even been seen reading the classics of my own volition, and some more difficult reading like F.A. Hayek.

The difference between Hayek and Piers Anthony, for those of you who have never read either, is much the same as the difference between characters in the original Final Fantasy and FFVII. It is, really, rather drastic: "Go to sea shrine and kill Fiend of Water!" compared to "You don't see too many flowers here in the slums..." only applied to an entire game.
    From the late eighties to the late nineties, this process has continued. Perhaps it will never stop. And so my progress in games, stories, and just about everything else, grew with me as I grew up. >>

  1. It starts with a dream
  2. Pixels are people too
  3. A story like any other
  4. I change, they change
  5. The craft for itself